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Half Life 2 Highway 17 Bridge

24.08.2019
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Half Life 2 Highway 17 Bridge 9,2/10 6057 reviews
  1. Half Life 2 Highway 17 Bridge Center Median Santa Cruz Ca
  2. Half Life 2 Highway 17 Bridge Black Screen
  3. Half Life 2 Highway 17 Bridge Walkthrough

The Coast[edit]

Half Life 2 Highway 17 Bridge Center Median Santa Cruz Ca

You are taken inside, where there is a Vortigaunt and some wounded humans. You are given a buggy with a mounted gun. The buggy is waiting on the dock, once you are inside it will be lifted up by the magnet. Unfortunately the magnet fails and the buggy plummets to the ground. Use the gravity gun to flip it over as your allies take care of the ant lions. Once inside the buggy you can make quick turns by using the handbrake (default: spacebar) or get extra speed by boosting (default: shift).The sandy areas of this section are infested with ant lions. They can be run down with the buggy or shot with the gun, but hanging around sandy areas is not recommended. Follow the road to the right of the beached ship and up the steep incline next to the dock by the water. Note: Do not take the buggy into the water, it will become stuck and the only way to move it is to blast it out with the gravity gun. The water is also infested with deadly leeches.

Half-Life 2 Walkthrough Chapter 7 - Highway 17. Home Games Half-Life 2 Chapter 7 - Highway 17 In this chapter, you'll be using a buggy. Which is fast but might hurt you as well. Tip: Just drive on normal speed, unless you have make a jump. But don't drop it first. Swing your buggy to the bridge. It'll open a path for you. This is the seventh chapter of Half-Life 2. Freeman is informed that Eli Vance has been taken to Nova Prospekt, and sets out on a journey along Highway 17 to rescue him. The player encounters Combine Soldiers for the first time, as well as a new type of Xen alien, the Antlions. Apr 26, 2012  Half-Life 2 - Highway 17 - The Bridge - Duration: 9:08. Jovan Janevski 1,356 views. Half-Life 2 Chapter 7 Highway 17 Walkthrough - No Commentary/No Talking - Duration: 32:01.

At the top of the incline, hit the turbo and jump over the embankment to the roadway. Take a quick right and go up the hill to meet up with the road again. At the top, there is a shack surrounded by supply crates. Get out of the buggy and grab everything in the area, then get back in the car and go through the tunnel.At the other end, take a right down the rocks and back onto the beach. Head to the left towards the house and the odd tower. This tower is called a thumper and it repels the ant lions, so stick near it to stay safe. If you choose to enter the house ahead, go in through the basement storm door on the right side. There are a few headcrabs inside that can be smashed with various objects. There is also a grenade ammo crate in the basement under some boxes. Pile objects near the locker to reach the second floor where there is a poison zombie and some ammo. Check the fireplace for an SMG shell. Leave the shack and bust through the weak fence next to the house to continue down the beach until you reach the next structure.

There is some health next to the shack outside. Make your way to the house picking up the gas can as you go. Once in the house, throw the can at the back of the Combine officer manning the gun, and blast the officer who enters through the door to your left. A third officer will come from around the side of the house so take him down too. There are supplies in the house and in the back room. Use the action button near the scope to see a resistance outpost where the G-Man can be seen on top of a balcony talking to someone else.Get back in the buggy and continue down the beach. Use the rock on the inland side of the path to jump over the small ravine. At the next structure some Combine soldiers are fighting back ant lions. Shoot them down from the buggy and enter the structure. Use the gravity gun to grab the supply crate in the boat and on the ground. Get back in the buggy and drive down the beach until you reach another ant lion defecting tower, make a left and enter the resistance outpost. You will be guided by a man into the basement where you will acquire a grenade launcher.

Grenade Launcher - Press primary fire to launch the grenade. Then, lock onto the target with the laser using the secondary fire. A Gunship will shoot down a direct shot, so fire the grenade away from the ship, then guide it in with the laser.As the gunship attacks, head upstairs and enter a doorway. You will have to hit the ship with five shots before it comes down. Try to make your move after bursts of fire. If you need ammo, it is inside the small shack, the large building closer to the beach, and will be handed to you by resistance fighters. After the battle, return to the basement and the camp's doors will be open.

Take the buggy down the road into a rock canyon. When you hit the beach, head to the right and you will see a group of rocks. There are some supply crates among these rocks, shoot them with the buggy's gun and drive over the items to pick them up. Ahead there are Combine soldiers fighting with more of the beasts, shoot them, and hop out of the buggy and turn on the pillar.Walk up the ramp of planks, and take down the soldiers who meet you up top. There are supply crates in front of the small building here as well. Go up the ladder and run down the docks towards the tower. When the surrounding soldiers have been killed, hurry up the ladder to the top of the tower where one more soldier is waiting. Then, press the action button in front of the crane's controls. On the concrete area below a group of soldiers will fire up at you. Use the magnet to squash them. The movement buttons will swing the magnet side to side and move it forward and backward. Use the fire and secondary fire buttons to raise and drop the magnet on the enemies. Then swing it into the raised bridge to knock the roadway back into place.

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Pick up the buggy with the magnet and place it in front of the ware house. Climb down, get in the buggy and take out the three officers ahead. In the back room of the warehouse there is a switch and some supplies. Take the buggy up the ramp to the next warehouse where there are more soldiers waiting. Run them down or blast them with the buggy's gun.In this area, the goal is to pick up speed and take the buggy off of the jump in the warehouse. As you land on the road ahead, be prepared for an airship to bob over the horizon and begin firing. Hit the boost and blast over the gap in the road way. Failure to land this jump results in instant death. At the roadblock ahead, jump out of the buggy and ready your grenade launcher. There are some health packs and a grenade ammo crate among the wreckage. The best way to land hits on the airship is to fire a grenade in an odd direction then guide it toward the ship with the laser. When you land the first blast, keep them coming, the ship will be thrown off its strafing and firing routine.

Stock up on grenades before leaving, then clear the roadway with the gravity gun. A few yards ahead there is a broken down van on the left side of the road with more health. Continue through the tunnel and on the other side you will encounter a gravity mine. These annoying objects will roll towards you and cause small amounts of damage. The best way to deal with them is to attract them with the grav gun and shoot them into the ocean. There are more mines ahead, drive past them or let them stick to the car and punt them into the ocean.At the next road block there is a group of three soldiers who will open fire on you. Stay in the buggy and hit them with it's turret. There are more soldiers inside the house as well as a ton of supplies. While investigating the house, four more soldiers will enter the area. Use the attic as cover and hit them as they come up the stairs. Get back in the buggy and get ready for another roadblock. There is a landslide and three officers blocking your path. Shoot the red barrels under the dilapidated truck to kill the soldiers and push the wreck off the road. Then, go over the smallest section of the landslide while being careful not to fall over the edge. Once over the landslide, look back to see two supply crates.

At the next impasse there is the wreckage of a gas truck. Climb up on the hill to the right of the truck to get some ammo and the crossbow. The secondary fire on this weapon is a scope. Use this to pick off the soldier on the bridge, and perched on the billboard. There is a barrier ahead, so you are going to have to exit the vehicle and enter the houses on foot. Ready your gravity gun for gravity mines.An army of soldiers will stream from the house. There are health crates in the garage as well as exploding barrels. If you sneak up on the house, a few grenades through the window will soften up your enemy. Remember, the buggy has an infinite supply of SMG ammo, so don't be shy with that gun. After the battle, use the gravity gun to suck the yellow stoppers out from behind the Combine APC and it will roll off of the cliff. The barrier is now lacking a power source, so drive on through.

On the other side of the next bridge a Combine airship will take off over the hills. Don't attract its attention; just keep moving towards the buildings. A soldier will step out into the road, run him down and move towards the houses. You can lure the soldiers out while still in the buggy and cut them down with the gun. Each of the three large structures contains supplies. Unless you missed the first crossbow, you may want to avoid the second floor of the house, there is a poison zombie waiting for you in the living room.Across the road, near the rocks there is a small wooden structure that is guarded by two head crabs, this also has some health if you need it. Take the buggy up the hill to the train tracks and get out. Around the right side of the bridge there is a door leading under the tracks. Before hopping down to the path, take out the poison zombie below with a grenade. Then enter the structure and pick up the power cells on the table. Cross to the next area with the infinite crate of rocket grenades. Walk upstairs and sprint jump from one side of the broken catwalk to the other.

In the next small shack there is health, rocket ammo and a head crab. A train will pass over as you enter the house, wait for the bridge to stop shaking before you continue on. Carefully navigate the beams until you can make the jump to the next platform. Taking the ladder down leads to some health, then climb up to the shack where there is a dead body, infinite rocket grenades, and some crossbow bolts. Two officers will fire at you from ahead. Use the crossbow to snipe them and take care of the barnacle with the pulse rifle. Then, jump down to the right side of the bridge where there is a broken piece of catwalk and continue towards the next section.Pick up the supplies here and take care of the two head crabs. Then go across the catwalk into the next structure. Walk down the stairs after picking up the health and get ready for an assault on the next building. There will be two guards to your right on the platform outside of the building. They will fire off some shots, but take cover if you return fire. When you enter the structure, you can shoot the red barrel on the platform to your left to bring heavy items down on the approaching soldiers. Grab the supplies in the room and walk out onto the catwalk. Equip the cross bow and look almost straight up in the direction of the bridge that you have just traversed. Snipe out the soldier on the platform above you then head up the ladder. There will be about five soldiers around the next corner to equip the shotgun and let them come to you. Look out for grenades. Climb the next staircase and wait for an assault by two more Combine soldiers who are guarded by a shield generator.

You can turn the shield off by using the gravity gun on the plug on the left side of the room. Hit the switch to deactivate the bridge, then fill up on health and energy at the stations. A gun ship will begin attacking the bridge. The only sensible place to take on this menace is back at one of the shacks where there is an infinite supply of grenades. Run down the stairs, and take a right back into to room where you dropped the shelf on the soldiers. There are two more Combine members waiting for you in this room, stay up top until you shoot them down. Then, sprint to the next building. Grab health on the way and sprint over the next series of catwalks to the shack in the middle of the bridge which should still have some health in it and an infinite crate of grenades outside.The airship will circle around the platform in a counterclockwise pattern. You can anticipate is appearance on the side of the shack by firing off a grenade before it arrives and then guide the missile in. Stay crouched during this encounter and be careful not to hit the bridge near you with the grenades. After the ship goes down, save your game. If you fall off the bridge on the way back to the buggy you will have to restart the battle.

Once outside, there will be a host of ant lions attacking a zombie. Let them fight it out and take down the winner. There are also a number of Combine officers battling with ant lions up top. If possible, skirt around the side of this battle and make it back to your buggy. Then begin your trip across the bridge. Hit the boost to narrowly escape being plowed down by a train. Take a left at the end of the bridge and drive up into another tunnel.There are the remains of a pile up in the center of this tunnel. Your path is blocked, but don't stray too far from the buggy, a host of zombies and fast zombies will emerge from the wreckage once you enter into it. Lure them out of their hiding places, get back in the buggy and hit them with the artillery gun. Clear the wreckage with the gravity gun and continue through the tunnel.The next beach house is guarded by two soldiers who can be plowed over when you arrive. There are valuable supplies inside the house, but lookout for the three gravity mines on the top floor. Shoot them out of the hole in the ceiling or through the windows. Leave this area and drive down the highway to the next roadblock. You will have to remove some gravity mines from the buggy, then snipe out the soldiers manning the towers on either side of the road. There are about six soldiers guarding this area so tread carefully if you decide to investigate the buildings. There is a health station on the back of the left tower next to the road.

Highway 17 road conditions

The next roadblock is a bit more difficult. A Combine gun ship and personnel carrier are in the area, so hop out of the buggy and take cover in the house to your left. There are plenty supplies in this house, so take out the Combine with the shotgun as they approach. The attack ship will leave after a few seconds so don't bother fighting with it. After the soldiers have been killed, you must replace the three missing batteries in the machine near the corpse of the resistance officer. One is on the counter next to the machine, the other is next to the bed, and the third is behind the house under the hood of a blue car. Now that the gate has been opened, drive through the next tunnel.The next outcropping of buildings is filled with resistance fighters. You will have to park the car in the garage and help them fight off Combine drop ships. Don't bother attacking the ships, wait for them to drop off the soldiers and fly away. Take a cue from the resistance fighters and hide behind a wall while the ship is landing. If you can flank the soldiers while your allies grab their attention the fight will go much faster. There are four drop ships in all. The first sets down behind the garage, the second on the road you came in on, the third on the path to the lighthouse, and the forth at the base of the lighthouse. Remember to stay close to your allies for health and ammo.

After the drop ships are taken care off, a gun ship approaches. Run up to the top of the lighthouse where there is an infinite supply of rocket grenades and a few crates of health. Fight the gunship from the top of the lighthouse until you drop it into the ocean. A resistance fighter will then lead you to the basement of the lighthouse where there is a Cliffside path.As you enter the path, you see the buggy being taken away by a Combine ship. Shoot the soldier above you and sprint down the path. In the next area there is an injured resistance fighter on the sand. In this area you must stay on the rocks or other materials. If you touch the sand, five ant lions will rise up and attack you. Use the gravity gun to pull over the wooden planks and supply crates. With two wooden platforms, you can create a path through the canyon by picking up the piece behind you and placing it as the next stepping stone. When the canyon ends there is a see-saw type puzzle in the next area. Remove the wooden crate from one side of the broken down bridge and place the other crate on the other end. This will create a ramp up to the next rock.

In the next area there is a small building next to a dock. You can jump to this building from the crumbling wooden platform to pick up an assortment of ammo including bullets for the magnum. Use the gravity gun to obtain the supply crates in the wrecked ship below and past the ship near the rocks. You will have to create a bridge of garbage using the gravity gun in order to return to the safety of the rocks. In the next area you will have to use the pieces of sheet metal and wooden stacking crates to create a bridge to the ramp on the other side of the next dock.You can search the buildings in this area for more supplies and an infinite crate of ammo. Make sure you turn on the generator behind the building to start up the ant lion deflecting pillar in the middle of the beach. Run across this area and jump up the rocks to a segment of grassy land. Walk along the cliff-side path to your right to find more supplies.

The next section of sand has very few objects that can be used as a bridge so you will have to jump down onto the sand. A large version of the ant lion will emerge from the sand, sprint to the other end of the clearing to find a resistance fighter at a turret. He will help kill the smaller beasts, but the taking down the large one is up to you. Either use the grav gun to fling barrels at it, or use the SMG's alternate fire to blow it to bits. When the menace is dead you will be taken inside the camp.

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Half Life 2 Highway 17 Bridge Black Screen

Posted by8 months ago
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I have a confession to make: I haven't finished the game yet, I just got back into City 17 after busting out of Nova Prospekt. It is my first time playing any game in the Half-Life franchise and although having heard of its acclaim as a near-flawless FPS, I had very little knowledge about how the game actually plays (although I had some experience with Valve's other games, Portal being my favourite) and hope I don't sound to presumptuous about what I actually say.

So, I started playing it and one thing that really struck me about the game is how it juggles the shooting sections with the puzzles (I found it oddly satisfying to see a lot of Portal's ideas actually tested here first, the turrets being the most conspicuous ones), nice quiet little moments that seemed to punctuate the action perfectly. But maybe because its been a long time since I've played any action game, I found the barrage of enemies I had to handle during the action a bit overwhelming. I was playing on Normal, but while it was satisfying to gun them down successfully, I was exhausted and had to take breaks quite frequently.

Highway 17 is, from what I've played through so far, the most balanced and perfectly designed chunk of Half-Life 2 for me. The other levels I felt were very claustrophobic and overbearing, which I do think adds to the narrative of the game, with Gordon being hunted down and such. Yet it seemed like I was marching to the game's trumpet and maybe that little loss of autonomy made me feel constricted. Highway 17, linear as all the other levels, didn't feel that way though.

Half Life 2 Highway 17 Bridge Walkthrough

A big factor might've been the change in scenery. The coastline and the winding roads really do feel liberating after mucking about in the sewer waters and ghost towns. Finding the thumpers on the coastline was also very atmospheric. Switching the first one off to find the Antlions fling themselves upon me was genuinely one of the biggest scares in the game. The roads dotted with the odd house and farm also added a lot to that road-trip, survival mood I think. Driving for a while and taking a break to forage through these buildings was essentially what I was doing before, but I had to quit the game for breaks. The genius of this level was it let me incorporate my irl gameplay rhythm into the game itself. It's why I've come to love it so much.

Thank you for reading till the end. It's just been a long time I've played a level in a video game that has me thinking about it for such a long time. I hope the game throws a few more pleasant surprises like this before the end. Even if it doesn't, I suppose I have the two episodes to look forward to :)

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