Ancient Warfare Mod Wiki
Ancient Warfare – The Basics General Information Ancient Warfare is a modification for Minecraft that adds a variety of game enhancements; new blocks, new entities, and a template based world-generation structure generator. Beginning with the 2.x releases Ancient Warfare has.
- MilkMC closed this thread because:20:59, April 4, 2017
Since we are most likely not getting siege weapons for a while, Ive been looking for mods with siege weapons such as ballistae, trebuchet, and catapults. I've tried ancient warfare, but it seems that the siege weapons werent added to 1.7.10 unfortunately. So does anyone know a siege weapon mod that has 1.7.10?
Loading editorI think this mod has: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/1441547-1-7-10-ancient-warfare-forge-smp-wip-d-l
Loading editor- Gorbag12 wrote:
I think this mod has: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/1441547-1-7-10-ancient-warfare-forge-smp-wip-d-lnope already tried that...
Loading editor As of now, there are no alternatives for 1.7.10. If you really want them, you must downgrade to 1.6.4 in order to use Ancient Warfare (In above link)
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Topics for this thread:
- Ancient Warfare 3 is a complete redevelopment of the second part to improve the experience from the core of the game. Dive into a huge sandbox full of action and customization! Choose from different gamemodes like Deathmatch, Reach point, conquest, king of the hill, zombie mode, arsenal and more.
- CHANGE - Swap over to using the Forge in-game config system. Removes the f7 conflict with NEI. Use the Mods button on the main screen, scroll to Ancient Warfare, and click the options/config button. NEW - Add / command to manipulate faction standing for players /awfaction - see the manual for more info.
Ancient Warfare is a modification for Minecraft that adds a variety of game enhancements; new blocks, new entities, vehicles and a template based world-generation structure generator.
Internally the mod is divided into modules. There is a single Core module that all other modules rely on for shared functionality. The non-core modules are – Automation, NPCs, Structure Generation, and Vehicles. Each of these modules focuses on a single aspect of the mod.
Core Module
Main part of the core module apart from providing shared functionality to other modules is the research mechanic and crafting of the research recipes in engineering table.
Automation Module
Adds machines to automate mining, crop farming, tree farming, fruit picking, fishing and animal farming.
Also includes warehouse a multi block that allows you to store, craft, automate input / output and view the contents in the world.
As well as a unique torque energy system that has generators, transport and storage to run your machines.
And there are additional blocks to handle auto crafting, sending items over long distances and chunk loading.
Structure Module
Adds template based structure generation during World Gen.
Includes in-game tools for creation of new templates, as well as a few tools to aid in map creation in general.
NPC Module
Adds Player recruitable NPC for combat and utility purposes. Multiple varieties of combat NPC are available (melee, ranged, medic, others), as well as several varieties of non-combat/utility NPCs (worker, item courier, barterer/trader). Also includes Siege Engineer NPC that can control siege weapons from vehicle module.
Vehicle Module
Includes a lot of siege weapons (Catapults, Ballistas, Hwachas, Trebuchets, Rams, ...) and some additional utility vehicles (chest cart/boat) as well as plenty of ammo to use with them.
Questions / Suggestions / Just want to chat?
Join the mod's Discord channel
Bug Reports / Issues
Please report any bugs or issues on GitHub. The issue tracker is located at: https://github.com/P3pp3rF1y/AncientWarfare2/issues. Issues reported in any other way will be ignored. Please browse the existing tickets to ensure it is not a duplicate. If an issue exists that covers your problem feel free to add any additional info that you may have.
If your issue is not a duplicate, feel free to open up a new ticket. Please describe the problem in as much detail as possible. If it is crash related, include the crash report. If it is a repeatable issue, describe the steps necessary to duplicate it. All of this information will come in handy tracking down and solving the issue – the more information you provide, the quicker the issue can be found and dealt with.
Feature Requests
Is there a new feature you would like to see added? Think the balance on something could use adjusting? Want more options for configurability?
Ancient Warfare Mod Wiki
The steps for feature requests are as simple as opening an issue ticket on GitHub. Navigate to https://github.com/P3pp3rF1y/AncientWarfare2/issues, click on the ‘New issue’ button, and when you open your ticket flag it as an ‘enhancement’ or ‘balance’ issue. Fill in as much information as possible regarding the feature you would like. Screenshots, links, diagrams, etc. are welcome (and encouraged) for explaining your idea.
Contributions
Ancient Warfare is an open source project. Contributions to the code are welcome. More specific details can be found at the source repository, located at: https://github.com/P3pp3rF1y/AncientWarfare2.
Credits
This mod has been made and updated with a lot of help from many people. Most notably MohawkyMagoo created and continues to add to the new structure pack his original work and builds from other people (credits), Silentine is the author of most of the updated textures for the mod, ThatPolishKid maintains mod's in-game manual and does a tremendous job responding to all the questions of our Discord community and WinDanesz contributes a lot of the newest models for the mod. And there are others who have contributed bit and pieces to the mod. Many thanks to all of you.
Instruction Manual
Minecraft Ancient Warfare Structures
The full instruction manual (50+ pages) has plenty of info on how to play with the mod. However it hasn't been updated for a bit so if you're stuck or want to ask join the mod's Discord